this post was submitted on 30 Jan 2026
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Games
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Normally I really dislike wacky waving inflatable tube man-style games. Initially Half Sword kind of turned me off until I realised that the wonky movements are depicting mass, something that just isn't in any other game I can think of outside of Mount and Blade to a much lesser extent. Now I'm a graceful as a ballet dancer when I'm mutilating enemies with a billhook. I can aim it just right, swing it just right, and hit with the amount of force I want to sweep a leg or break it. It's so deceptively crude for the most detailed fighting game I've played.