this post was submitted on 30 Jan 2026
14 points (93.8% liked)
Games
21212 readers
342 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
- Anti-Edelgard von Hresvelg trolling will result in an immediate ban from c/games and submitted to the site administrators for review. :silly-liberator:
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I played about an hour so far. The performance has taken a hit, especially on one of the new open maps, and I've got a weird AMD bug with blood visuals. Otherwise it's a huge improvement over the demo. The additional RPG mechanics make it feel like We Who Are About to Die, and there's some great weapon customisation now.
It looks fun and interesting, I might check it out tomorrow and if it runs too badly I can just refund it.
I'd give it about a week or two before performance catches up with the demo. Most if not of all the negative reviews are calling out things they're already addressing in day 1 hotfixes. It'll probably flip to Mostly Positive by the end of February and maybe reach Overwhelmingly Positive by 1.0. I have the same faith in it that I did buying the kickstarter alpha version of Rimworld.