this post was submitted on 27 Jan 2026
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Yeah, that’s the bad ending where nothing was fixed and the fractured timeline continues and the time devourer still lives at the end of time and will eventually devour all of time and space. Not a dream, it’s another fractured timeline created by the time devourer in the final battle outside of time that separates Kidd from Serge so that Lavos/The Time Devourer can accomplish its goal. If you use the Chrono Cross in the final fight then Schala will be on the beach reaching out to Serge at the end, letting you know Schala is free meaning the timeline is fixed and Lavos was fully destroyed and never evolved to be the time devourer.
The story for Chrono Cross is convoluted as fuck, rivaled only by Kingdom Hearts. Chrono Trigger was a lot more straightforward and didn’t lather itself in poetry and philosophy, and it’s confusing time bullshittery doesn’t really come into play until new game+.
Legend of Dragoon is the dog’s bollocks, I love that game so much.
Okay yeah so I looked it up and no I never would've managed to do what it wanted without a guide. I'm colorblind af - I literally just grinded my way through any elemental weakness.
But don't even get me started on Legend Of Dragoon. Been chasing that high for decades.
Expedition 33 scratched that itch. So did Chained Echoes. But not much else so far
Shout out to Vanguard Bandits.
Oh, fo shizzle, I had the guide book when I was a kid playing, otherwise that game would have frustrated the hell out of me instead of becoming a lifelong obsession. I 100% understand where you’re coming from, that game fucking hates coherent concepts.
I’ve never played Vanguard Bandits, but if it’s being brought up in the context of Chrono Cross and Legend of Dragoon then it’s going to have a home on my Miyoo Flip. Thanks!