this post was submitted on 24 Jan 2026
452 points (92.5% liked)

tumblr

5770 readers
11 users here now

Welcome to /c/tumblr, a place for all your tumblr screenshots and news.

Our Rules:

  1. Keep it civil. We're all people here. Be respectful to one another.

  2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry. I should not need to explain this one.

  3. Must be tumblr related. This one is kind of a given.

  4. Try not to repost anything posted within the past month. Beyond that, go for it. Not everyone is on every site all the time.

  5. No unnecessary negativity. Just because you don't like a thing doesn't mean that you need to spend the entire comment section complaining about said thing. Just downvote and move on.


Sister Communities:

founded 2 years ago
MODERATORS
 

Title is a reference to a recent Semi-Ramblomatic video by Yahtzee.

you are viewing a single comment's thread
view the rest of the comments
[–] Saapas@piefed.zip 9 points 1 week ago (1 children)

Maybe this hypothtical man gamer meant the tasks in some games feel more like chores

[–] BlackRoseAmongThorns@slrpnk.net 0 points 1 week ago (1 children)

That's me with Graveyard Keeper, started to play it to pass the time at a friend's, and learnt to hate it, the game's day-night cycle is so short it kind of puts my brain in a constant "do job" mode, never time to reorganize and reorder stuff.

in Stardew Valley this is much less of a problem (the first year has this problem because of the community center), and in Animal Crossing this is not a problem at all and part of the main appeal is to furnish homes and to decorate your island.

This post seems like its mostly pointing at men who play AAA games which are usually very straightforward and handholding about what to do.

[–] ClamDrinker@lemmy.world 1 points 1 week ago* (last edited 1 week ago)

Graveyard Keeper's big problem is it's lack of bulk operation mechanics and too basic UI (At least when I played it a couple of years ago). Everything just required dragging items manually and constantly multi-pressing keys to do actions in bulk (or holding left for over a minute to reach another place). It's the kind of game I immediately had to set up a bunch of Autohotkey scripts for, otherwise the more you progress, the more it became a chore rather than feeling like you made it big. Fun game otherwise but that just killed it for me at some point.