this post was submitted on 24 Jan 2026
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Ubisoft has been a pretty shit developer for a while. 20 years ago, Assassin's Creed (the first one) was a pretty impressive game with climbing, exploration, discovery, history, collection... and really, really bad fights that were often unavoidable despite the game holding itself out as a stealth game. So you could drop on a guy here and there, but for the big boss battle, you have to fight, and it's all about super tight timing.
Then they made a dozen or two more games just like it, but they got shallower and shallower. The last one was controversial to some because you play a Black guy in Japan, and historians are divided on whether or not this guy existed, some are shouting DEI and some are shouting woke and the conversation is just pushed further and further from is it a good game or not? Probably no, because Ubisoft made it, but the conversation comes down to the race of the character.
I don't care if a character is LGBTQ+ or a person of colour if the story is good, and you shouldn't either. I didn't play Life is Strange because Pricefield is an awesome ship. It's really not, it's kinda shallow, but I still had Max kiss Chloe because I didn't wanna see her kiss the guy. He came off as creepy. Chloe came off as hot but a bit problematic, which I think is the point. So lesbianism is optional in Life is Strange. In Life is Strange 2, I think it's a bit less of a choice and more, completely obvious the main guy is gay — and LiS 2 is the best of the series, gameplay wise. Though as a character I like Max more.
But that's Square Enix, Dontnod, and Deck Nine — Ubisoft would never make anything as good as Life is Strange.