this post was submitted on 23 Jan 2026
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Steam Hardware

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We’re also committing to supporting Vortex on SteamOS. We’ll be targeting vanilla Steam hardware like the Steam Deck and Steam Machine. We won’t be officially supporting any other configurations, but as Vortex is an open source project community developers will be free to extend support for their preferred Linux distros as they please.

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[–] sp3ctr4l@lemmy.dbzer0.com 17 points 1 day ago* (last edited 1 day ago) (3 children)

Yeah so whats happening here is their 'dev team' and/or its leadership are a bunch of fucking morons.

That's basically the only way this can happen.

Oh the project we deprecated, so that we can make a new thing that does new stuff?

Uh.

Um.

The old thing is actually better at the new stuff.

Turns out all the work we did for the last year or two was pretty much completely useless as anything other than an expensive lesson in how to fail at software development.

Whoops!

But that's no big deal, that's

Nothing dramatic or groundbreaking,

It's just:

just small problems that added up over time to slow us down.

What they're almost certainly doing is entirely giving up on figuring how anything to do with linux works, and ... they're just gonna (try to) make it work through Proton.

These people are clowns.


NexusMods is to PC modding as CrunchyRoll is to Anime:

They're a bunch of amateurs who have no idea what they're doing, and basically just ended up being the default 'provider' of what they provide by accident.

They are primarily social media manager types first, everything else second or third.

Their expertise is posting on forums and aura policing, not actually getting anything done or thinking out a complex process with strategic tradeoff decisions that have to be made and stuck to.

[–] SomethingBurger@jlai.lu 8 points 1 day ago

NexusMods was always trash. They require an account to download mods, but their registration form regularly breaks for months at a time.

[–] Fubarberry@sopuli.xyz 6 points 1 day ago

They recently had a bit of an ownership change, and I'm guessing some of the direction changes may be because of that.

[–] mnemonicmonkeys@sh.itjust.works 3 points 1 day ago (1 children)

We need a fediverse alternative to mods, possibly utilizing torrents to cut down on bandwidth for various servers.

[–] sp3ctr4l@lemmy.dbzer0.com 3 points 1 day ago* (last edited 1 day ago) (1 children)

Now that's a good fucking idea, imo.

EDIT:

Either that, or, build the whole thing on I2P.

Would be slower, but would also be much more natively distributed.

[–] mnemonicmonkeys@sh.itjust.works 2 points 1 day ago (1 children)

Unfortunately, I think the catch would be that any mod manager you want to use would need to be modified to integrate with torrent/I2P/etc. Probably doable with something open source like Mod Organizer 2 though

[–] sp3ctr4l@lemmy.dbzer0.com 2 points 1 day ago* (last edited 1 day ago)

Uh no it wouldnt.

Just download the mods however you would download them.

Organize them and 'install' them with the mod organizer, MO2, Limo, whatever.

Most torrent managers allow you to paste in a block of links to a bunch of torrents, all at once.

If you wanna release a mod collection... you just make a list that includes all the links to the mods, and then another smaller torrent that is just the load order file, or instructions for how to set up the mod manager with the load order.

Download managers for non torrents still exist.

Mega still exists.

You could set up an RSS system that does 90% of this.

I've been modding, making mods and shit since the 90s.

Its only fairly recently that people expect mod manager programs to handle downloading the mods and keep them up to date.

This is not necessary.


You are thinking of a mod manager as a thing that manages the downloading.

This is a fundamentally unnecessary concept, we've solved the problem of 'how do i keep a bunch of files downloaded and up to date' in a thousand different ways since dawn of the internet.

And its also a fundamentally bad idea with specifically mods, because one random change from a mod in either a collection or your own custom load order... well that can introduce cascading breakages... because almost no one who publishes a mod collection actually bothers to constantly keep sure that all updates all keep working together.

There's no real, solid 'maintainer' thats constantly correctly auditing all of that, the way you have with say the curation of core linux libraries.

...this is only a catch if you want an easy button.

If you want an easy button, go pay Nexus for it.

It will break often, but it is 'easy', I guess.


Also I2P is an entire alternate internet standard sort of in the way Tor and onion sites are, except its basically 'what if the entire internet was torrents, and also encrypted'.

There's basically no way to download anything from I2P without it going through a million hops and coming from a million different people.

It solves the 'how do we store and deliver all these files' problem by... you set up the main site with the main copy of the file, but everyone else who also has the file can also contribute to helping anyone else download them, anyone else connected to the network helps route traffic for everyone else.