Selfhosted
A place to share alternatives to popular online services that can be self-hosted without giving up privacy or locking you into a service you don't control.
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Be civil: we're here to support and learn from one another. Insults won't be tolerated. Flame wars are frowned upon.
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Resources:
- selfh.st Newsletter and index of selfhosted software and apps
- awesome-selfhosted software
- awesome-sysadmin resources
- Self-Hosted Podcast from Jupiter Broadcasting
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Yeah that's the thing, it's especially hard to trust a newer service without any track record of longevity or a company with a proven track record of poor support. Even then, everything dies eventually. Companies will shut down servers due to funding/popularity issues (it doesn't make sense to continue spending money and dev time on a game nobody is playing anymore) or to funnel players into a newer game. It would be great to see more live service or otherwise online games (e.g. MMOs) that are self-hostable.
If they're self-hostable, they cease to be live services. And I'm just fine with that. I have no problem completely ignoring live services as a customer, but the problem I do have is how much research it takes to find out if a game I'm interested in is built to last or otherwise respects my values. Every Borderlands game has LAN multiplayer except for the GOTY edition of the first game, and even then, you can still acquire the regular edition of that game that still has it. Meanwhile, Hitman, a single player game, locks a lot of its best stuff behind an arbitrary server connection; the community has made pirate server executables to replace it, but it doesn't mean that I want to reward IO Interactive with my dollars for that design decision.