this post was submitted on 15 Jan 2026
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I feel Dominion-like deck builders are a dime-a-dozen these days. In video games too. But what distinguishes Compile for me is that editing your deck isn't part of the main gameplay loop. Instead you and your opponent draft sub-decks at the start of the game, shuffle them together, and then play with that. That's the mechanic I'm asking about that seems harder to find. At least while staying compact and relatively quick to learn and play.