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Peter Molyneux's final game Masters of Albion will release in April - "it's the culmination of my life’s work"
(www.rockpapershotgun.com)
Computer games with a strategic component; construction, expansion, armies, economic development. Discussion on all sub-genres (RTS, Grand Strategy, Economic Strategy) is welcome, but the focus is on generic strategy games and hybrid games that don't fit into the following communities:
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Honestly, the bare minimum Black and White and Fable would be good enough for me to check it out. If that's the plan, and they execute it well, I'm all in. What worries me is that they will aim too high and spend the whole development budget on features that will never work in the final release.