this post was submitted on 11 Jan 2026
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I started playing the Shroom & Gloom demo again after forgetting about it for a long time.
It's been in development for quite a chunk of time now and, as long as the game has a decent amount of length to it and they don't phone in the latter parts of the game, it's going to be a contender for my GOTY when it drops.
It's a roguelike deckbuilder (sigh...) but there's a lot of love that has gone into the game - roguelikes and/deckbuilders are less like genres and more like signifiers of lazy gameplay mechanics these days but S&G feels very different to me, despite the structure of the gameplay being very familiar. There are a lot of nice touches to the game and the art style is fantastic. It's immersive in the way that Cloverpit is in comparison to Luck Be A Landlord, and there is a very different but somehow reminiscent feeling of horror to S&G, although S&G is more cosmic horror with elements of body horror.
I'm gonna need to put the demo down soon so I don't burn myself out on the game before it has even been released.