Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
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So Fex is passing through OpenGL calls as well, but most ARM gpus only support OpenGL ES, so I wonder if there is another layer for that, like Zink or so. Has anyone here better insight into that?
so many questions.
like:
https://partner.steamgames.com/doc/steamframe/engines/godot
ok ok ok uhhh
supported execution models include Windows and Linux PC titles as well as native ARM64 and Android-based APKs.
I wonder what the perf dynamics are for each
Android should be closest to native and more stable than Proton because Lepton is based on actual Android Open Source code, not 3rd party reverse engineering of Windows APIs.
slick. TY!
I can tell you that when I use GameHub Lite on my Retroid 5, the stats widget sometimes shows Zink, along with DXVK, DXVK+, and VKD3D
There is a 39c3 talk about this
Edit: https://www.youtube.com/watch?v=3yDXyW1WERg
Yeah, but it doesn't answer my specific questions regarding OpenGL games on OpenGL ES only hardware, which is a common issue on ARM boards.
my bad i confused it with arm ec
Nice link, TYVM
I don't have a source for this on hand, but OpenGL calls will be translated to Vulkan with Zink
Steam Frame uses Qualcomm: