this post was submitted on 10 Jan 2026
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Unfortunately the games that use these problematic copy protection methods have unreliable cracks (if they are cracked at all). Off the top of my head MGS5, Judgment, and FF15 all have cracks that are outdated and break with each major Windows update, which is not a good situation with respect to the PC platform's reputation for game longevity.
I hate how the most reliable denuvo cracker crashed out and turned out to be actually insane (probably a requirement to crack it tbh) and an awful person
Windows in general isn't a good situation with respect to PC gaming longevity.
The situation in linux is coincidentally better by these games not being native linux builds, which lets users choose older WINE compatibility environments without impacting the rest of the system, I suppose.
https://blog.hiler.eu/win32-the-only-stable-abi/
I'm also saying that within a couple decades, I don't think windows will exist. I say this as a user of Dos and Windows for almost 40 years
Honestly, with the current state of affairs, discrete hardware might not exist at all. Whether it's console or PC.
We can make all the assumptions we like about the current trend, but just because we don't like something doesn't mean that an alternative we'd prefer would replace it once it fails.
I don't disagree that Windows as we know it will cease to exist in the near future... but that doesn't mean things that are much worse aren't going to replace it instead of a linux utopia.
I can't blame anyone for thinking that. I guess I am saying that the situation would certainly be worse if these games were natively built for any other operating system.
I wonder what you are on about after finishing Gabriel Knight 3 a few weeks ago and playing No One Lives Forever at the moment.
I'm saying windows is dying, and will not be useful in long term preservation, on the scale of decades.