this post was submitted on 06 Jan 2026
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I'm mostly trying to get better to weave connections between the gameplay and the story. Like for story reasons alone I wouldn't bother much analyzing Tomb Raider on account of there isn't a lot there. It's an action movie plot to get you to go to next location and try to make some characters sympathetic. More like how the survival elements are represented in both story and gameplay, allthough entirely superflous in the latter past the tutorial. Not even in "optional side content that gives you cool stuff" until you hit Rise.