this post was submitted on 04 Jan 2026
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If I had to guess, the console was probably not unloading levels properly (software), and was relying on the save/load system to do so.
By playing through 80% of the game without ever saving, you were an edge case the developers never intended for, and the console probably just ran out of RAM.
Trying to load another chunk into already full RAM would trigger an OOM (out of memory) crash.