this post was submitted on 27 Dec 2025
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One idea that pops to mind is simply learning about the strange and sometimes dangerous flora and fauna of a new region... or, more fantastically, about its spirits. Rather than having the tension come from the usual "and we need to find X kind of resource to exploit in the process" (since that's more colonialist thinking), there should be a dawning realization that the region itself is in danger from something the PCs need to stop.