Soulslike - Discussion, News, Memes
This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".
Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.
Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:
[BB] This enemy is so difficult!
or
[DS1] Anyone struggling with the gargoyles?
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Should you have any questions, please do let me know.
- Firestorm Druid
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This is probably an unpopular opinion, but I could not stand Sekiro. I'm not saying it's a bad game at all, but it's not for me. On just about every level it felt like a game that was designed to not appeal to what I enjoy, even though I've played all of Dark Souls, Bloodborne, and Elden Ring enough to complete 100% runs at lvl 1.
Overall, my impression of Sekiro strikes me as the devs saying "you play by my specific rules, or you don't play at all." I tried to like it, gave it over 15 hours of my time, and didn't enjoy anything other than some pretty environments. Probably never picking the game up again, even though I'm currently tempted to go back to Dark Souls 1 again for my annual playthrough.
Thank you for coming to my TED Talk.
It's probably my second favorite fromsoft after bloodborne and it's a shame, but I totally see how some people can experience the game this way. In the end the game is just pattern recognition of bosses and how well you can parry, once you learn that the game is practically "solved" but I like that style.
Totally understand your perspective, because it is def the only souls game where you are forced to play a certain way, if you don't it will be suffering.
Dang.
I'd give just about anything to play this game again for the first time.
I loved sekiro tbh and I'm sorry to hear your experience with it. It's definitely not a game for everyone.
Like another commentor said I wish I could play it for the first time again. It broke my dodge only habit and when I returned to other fs games I can now parry like no one's business and it's breathed new life into my play styles. It also made for a fun time through expedition 33 for the parry mechanic.
I just said almost the same. But expedition 33 kinda lost me with option paralysis on the skills and the punishment for missing a parry. And that was on normal. The first optional boss you come across literally one hit KOs you. It took me three or four tries, but I powered through. But that lantern boss fucking broke me! Turned it to easy and it was way too easy. And it was like I was playing with cheat codes and I lost interest. Wish it had something in between 1hitKOs and immortality.
Yeah, I also bounced of hard of Sekiro.
Build variety is one of my greatest joys in Souls Games and while I occasionally enjoy parrying, to be forced to always parry and deflect didn’t jive with me.
Straight after beating DS3, I planned to go in release order and play Sekiro after two (?) days of playing I instead bought Eldne Ring. Now I have beaten ER so many times, even once all Bosses at RL1.
I will probably return to Sekiro and give it another go … eventually.
I personally found the chip-chip-EXECUTION pretty satisfying. Posture is a neat mechanic, in my opinion. I've done the first phase of the final boss that went like deflect-deflect-deflect-mikiri_counter-slash-jump-DEATHBLOW, and that was really satisfying.
It's not for everyone, of course, and that's fine.