this post was submitted on 25 Nov 2025
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[–] 7isanoddnumber@sh.itjust.works 0 points 4 days ago (2 children)

As much as it’s great to shit on triple A games, this is quite bad for the industry as a whole. Devs cannot price their game above $15 without being held to an absurdly high standard, which makes budgeting for game development extremely difficult for smaller studios. If we want the AA scene to expand and give us more great games as we’ve seen in the past few years, that’ll need to change.

[–] omarfw@lemmy.world 4 points 4 days ago

Arc Raiders launched as a feature complete game, mostly bug free, well optimized, with a sufficient amount of functioning servers, and with genuinely innovative game design.

It sold incredibly well at 40 dollars. I've bought it 4 times myself.

Expecting every game to meet those criteria is not "absurd". It used to be par for the industry and it still should be.

AAA games from publicly traded corporations are just absurdly underwhelming. They want us to think these standards are absurd so they can keep their minimal effort bullshit gravy train running. It's not going to work anymore. That's the free market. Adapt or die.

[–] atcorebcor@sh.itjust.works 3 points 4 days ago* (last edited 4 days ago)

If we want that, we’d just pay for it right?