this post was submitted on 23 Nov 2025
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Original post: https://bsky.app/profile/rebeccamwrites.bsky.social/post/3m6a62btty226

Here's the dataset and their website if you are interested, there's more games beyond Final Fantasy that they've looked at.

Main findings

  • 35% of words were spoken by female characters.
  • 29% of characters were female, which suggests the imbalance is driven by a lack of female characters.
  • 94% of games had more male dialogue than female dialogue.
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[–] Demifriend@hexbear.net 10 points 3 days ago* (last edited 3 days ago)

As chgxvjh says, I'm pretty sure it's analyzing entire scripts. I did notice in the linked research article on their GitHub that they took a look at that as well though.

How the proportion of female dialogue varies according to player choices in dialogue trees. For each game, the figure shows: the proportion of female dialogue written by the game authors (red dot); the range of proportions from a player making random decisions (red whiskers); and the range from the proportion of female dialogue experienced if an omniscient player tried to maximize male dialogue to if they are trying to maximize female dialogue (black whiskers).