this post was submitted on 22 Nov 2025
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Steam Hardware

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[–] tiramichu@sh.itjust.works 63 points 1 month ago (2 children)

Valve are working on what they can from the OS side, but fundamentally there's no silver bullet and it's up to game devs to implement anti-cheat in a way that works for SteamOS if they want games that require anti cheat to work.

My personal interpretation is that we remain in the same situation as ever, and games which have invasive anticheat will continue to not work on Linux unless the game developers make them work - and publishers won't do that until Linux as a gaming platform has sufficient market share that they would lose a large chunk of money by not supporting it.

[–] Tanoh@lemmy.world 15 points 1 month ago (1 children)

It is also possible that microsoft will disallow it in the future. Even they realise what a huge attack vector it is.

[–] donio@lemmy.world 10 points 1 month ago

I thought that they would come to their senses after the CrowdStrike fiasco.

[–] Tattorack@lemmy.world 6 points 1 month ago

Valve has a lot of work cut out for them. Not on the development side as much as on the general adoption side.