this post was submitted on 21 Nov 2025
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Board Games
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First off, congratulations! Making a game is a huge effort of weaving ideas.
I'd recommend playtesting a large amount, and tuning/refining your rules and mechanisms etc, until you are satisfied.
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You may glean a bunch of information from this documentary.
The Game Designers
Options described, range from self-publishing to walking the floor at Essen talking direct to publishers.
Shows playtesting and feedback sessions.
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If you want to just get your game out and available to the most amount of people, you could release the game rules and pieces as a print-and-play .PDF file, and place it under a Creative Commons license.
Some examples here: Creative Commons/Open Source Games