this post was submitted on 21 Nov 2025
3 points (80.0% liked)

Star Citizen

541 readers
11 users here now

This is your community for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games.


Rules

  1. All c/starcitizen content must be related to Star Citizen. Content with an indirect relationship must attempt to provide meaningful discussion of Star Citizen.

  2. Be respectful. No personal insults/bashing. Don’t be a dick.

  3. Follow these posting restrictions:


Useful links/tools/info

Official Links:

Other Links:

Loadout Tools:

Industrial Tools:


This is an unofficial Star Citizen fansite, not affiliated with the Cloud Imperium group of companies. All content on this site not authored by its host or users are property of their respective owners.

founded 2 years ago
MODERATORS
 

Basically I haven't played this game in like forever, I remember I touched it twice while it was free to play years ago, I remember liking the idea of going through corridors just to find my ship and how realistic it was, I like the scale of it.

However it might be cause of my ADHD but I don't like when games have like a hundred things you have to grind, my favorite thing to do was just delivering packages for credits, how much has it changed since like 2022 or 2023.

you are viewing a single comment's thread
view the rest of the comments
[–] Essence_of_Meh@lemmy.world 1 points 9 hours ago

To name few of the changes:

  • Already mentioned 3 systems (with manual flight through wormholes between them).
  • Player controlled capital ships are a thing.
  • Multiple new activities:
    • Hathor sites (reactivate old orbital laser, open a cave complex on a planet for mining).
    • ASD facilities (investigate huge underground complex swarmed with enemies, very atmospheric).
    • Multi system cargo hauling.
    • Space patrol missions (fly between 3 point of interest, you can end up fighting, scanning or just making sure nothing wrong is going on).
  • Physical cargo (un)loading.
  • Animals exist!
  • Many new ships to play around with.
  • Performance is mostly better - not to a point of a finished game but it improved quite a lot.

There's more, obviously, but that's some of the things that came to mind.