this post was submitted on 20 Nov 2025
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Nah, cheating is just absurdly hard to stop. Even ring 0 anti cheat doesn't stop it entirely. At some point, I feel like the answer is similar to piracy, in that you must accept that there's going to be some amount of it, and then find a way to mitigate the damage. Because there are solutions to both of them that both go too far.
I think the way that CS does it is really the best one. Prevent the simple cheats, record games and let people handle the edge cases based on reports and suspicious activity.
While I agree that this is usually enough, you end up with the issue that with volume the process becomes bogged down to the point of inefficiency. The best bet is to implement this system with a much more robust server side cheat detection, and ideally not send occult information or recieve bad information from the clients to minimize the damage that can be done with a cheat.
I didn't know CS did this, but yeah, at a high level, that's how I'd address it, too. It's probably not a solution that scales super well due to the manual review required, and I know that game has a reputation of people still being annoyed by cheaters, but it might be the best we can do without being very invasive, like the ring 0 stuff.
they do also have an AI system now called VACNet which doesn't ban players but can prioritise which cases to review first, and can match suspected players against each other instead of the general pool via a system called trust factor
Doesn't Counter-Strike still have this? It serves a different use case than a proper ranked mode, usually, though I'll admit I'm long out of the loop on Counter-Strike.
Counter strike does have this, and even has third party matchmaking services that rely on it (FaceIt, ESEA, Renown)
You can use analytics to detect cheating effectively. Companies don't do this because it hurts their bottom line (stopping cheaters). Companies pay lip service to cheating and play stupid games of cat and mouse.
Cheaters should not be banned, they should be forced to play against other cheaters. If you are so inhuman that you are the living embodiment of "got gud" then you get to play with cheaters.
Everyone is happy except for the cheaters and that one got gud guy. Waiting for the first brave company to implement this.
You could argue this would hurt competitive gameplay but it is obvious it is already hurt and the other answers (giving complete control of your OS) are a non-starter for me.