this post was submitted on 12 Nov 2025
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Thanks for your answers. I figure that Valve is highly motivated to get the software sorted out, but we will have to see how quickly they can overcome these issues with hand tracking and WebXR.
About the CPU/GPU, I guess they decided to be practical with all this hardware to keep it relatively affordable. As far as a new VR game, you never know. Didn't I hear that Alyx was a surprise release with the Index headset?
One should hope, and the tinkerer community, me included, is eager for both of these features.
Regarding new content I posted https://www.uploadvr.com/valve-isnt-currently-working-on-a-new-vr-game/ countless times because to me that's maybe the biggest bummer. I have several headsets so I don't need "yet another one" that is roughly equivalent. I need something genuinely different. A flat SeamOS (no immersive features to KDE Plasma) is boring but understandable, no new content from the quality only Valve (unfortunately) seems to be able to produce makes me think I'm not in rush. Just like hand tracking or WebXR we can hope for surprises but it mostly shows it's considered a thin terminal for Steam, nothing more, and I have already few of these (thanks to Alvr, Wivr, CloudXR, but also just Steam streaming).
I'm anxious for those features too. I still have to get started in VR, but I've been following the scene relatively closely for the last few years after trying it out.
Thanks for the link, that's too bad to hear. I hear you that you don't need this one if you already have other headsets. I'm in the opposite position. I have yet to get my first. I had been considering the Meta Quest 3, but Meta. The Valve Frame will very likely be my first. For someone like me, it's nearly perfect.
Perfect then
Absolutely!