this post was submitted on 12 Nov 2025
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Yes precisely that part.
Those are open questions that I don't think we can answer yet.
If you are asking if Valve did make changes there, I'm expecting the answer is likely no. They haven't shown anything regarding KDE/desktop mode on the Steam Frame. And we have yet to see how exactly this is integrated with gamescope. But if the device does become popular and interest grows for Linux VR development, then I expect we'll see people trying to make new VR environments for Linux (or adapt existing ones for VR).
However, given that Valve plans to offer ways to play non-VR games with the Frame, I expect one could add a nested wayland session as if it were a non-Steam non-VR game, so in the VR environment from SteamOS one could have a floating screen showing a traditional KDE session relatively easy, I would expect. And in that sense one could have a desktop VR environment standalone, in the Frame.
Sadly my professional bet (FWIW I did discuss with people at Valve about the immersive browser back in 2016... back when WebXR was still WebVR) is that they at "best" will rely on a Steam desktop, not go more upstream.