Computer RPG Games
Community for CRPG games and other RPG gaming discussions. Witcher, Elder Scrolls, Fallout, Baldurs Gate as well as indie RPGs (Underrail, Avernum, Space Wreck etc.). Focus is on CRPGs, but discussion around JPRGs, ARPGs and hybrid games with RPG components is also welcome.
Tabletop/pen & paper RPG discussion is not a good fit for this community. Check out !rpg@ttrpg.network for TT/P&P RPG discussions.
Memes are not banned, but the overwhelming focus is on discussions, releases and articles. Try and post memes (on an occasional basis) that would make people who don't like memes admit "OK! That was a good one!".
Rules (Click to Expand):
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Follow the Lemmy.world Rules - https://mastodon.world/about
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Be kind. No bullying, harassment, racism, sexism etc. against other users.
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No spam, illegal content, or NSFW content (no games with NSFW images/video).
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Please stay on topic, cRPG adjacent games or even JRPGs are fine. Try to include topics / games that have a strong roleplaying component to them.
Some other gaming communities across Lemmy:
- Adventure Games - !adventuregames@retrolemmy.com
- Automation Games - !automationgames@lemmy.zip
- Cozy Games - !cozygames@lemmy.world
- City Builders - !citybuilders@sh.itjust.works
- Incremental - !incremental_games@incremental.social
- Indie Games (variety) - !bside@fedia.io
- Lifesim Games - !lifesimulation@lemmy.world
- Open Source Games - !foss_gaming@lemmy.world
- Roguelike Games - !roguelikes@lemmy.world
- RTS Games - !rts@reddthat.com
- Space Games (variety) - !space_games@piefed.world
- Strategy Games - !strategy_games@piefed.world
- Turn-based Strategy - !turnbasedstrategy@piefed.world
- Tycoon / Business Sim Games - !tycoon@lemmy.world
- Video Game Art - !gameart@sopuli.xyz
- Video Game Music - !vgmusic@lemmy.world
- Video Game Questions - !askgaming@piefed.social
Game-specific communities on Lemmy:
- Baldur's Gate 3 - !baldurs_gate_3@lemmy.world
- Cyberpunk - !cyberpunk2077@lemmy.world
- Deus Ex - !deus_ex@lemmy.cafe
- Elder Scrolls - !elderscrolls@lemmy.zip
- Fallout - !fallout@lemmy.world
- Lovecraft Mythos - !lovecraft_mythos@lemmy.world
- The Witcher - !thewitcher@lemmy.world
Thank you to macniel for the community icon!
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It took the sim settlements 1 mod to fix this by building out the empty settlements into places you could work with or take over.
3.1 the psuedo-implemented bandit hierarchy ending with the forged that was hinted at. 3.2 Cait and the arena was criminal. 3.3 that it sets up a fairly interesting synth and human dilemma a few times but outside of the one kid/family vs Justin Ayo in the Institute it just drops it for no reason. 3.4 it likes to pretend you have choices but rarely actually did.
I wanted to customize one or two settlements. Sim Settlements reduced the drudge work of building up fleshed-out settlements, which was nice.
I still feel like the bigger changes were cosmetic, though. And while the questline (IIRC Sim Settlements 2 only) was long and good for a mod, I felt that it wasn't as good as the base game.
I still feel like the building feature went so underused. Like, they had one level, the fight wirh the Mirelurk Queen in the Castle that really let one set up defenses. Just not a lot of gameplay around it. It was mostly "shield some critical stuff in settlements and make things pretty". Every game since Fallout 4, including Starfield, has had building, and I still feel like they haven't really used the potential there for gameplay.
https://www.nexusmods.com/fallout4/mods/21498