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Unity adding a fee for devs for each time a game is installed, after certain thresholds
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Clearly without consulting anyone with a modicum of common sense.
It's also possible its a move to deliberately piss of the customer base, so they can "back off" and implement a solution that still satisfies them, but looks like they let the "customer" (mostly) win.
For example: "We will charge $.20 for over 200K installs!" Backpedal: "We will charge $.05 for only the initial install after 500K installs!"
Pretty sure there are many documented instances of exactly this occurring, especially in the game dev industry unfortunately. (The goal was never the first offer, but rather to overshadow the real goal.)