this post was submitted on 19 Oct 2025
25 points (100.0% liked)
Games
21193 readers
219 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
- Anti-Edelgard von Hresvelg trolling will result in an immediate ban from c/games and submitted to the site administrators for review. :silly-liberator:
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Got my first capital ship built in my current run of Cosmoteer. It's a proven design. But, it's more of a secondary, long-range support ship and not a flagship. I'll have to come up with something else for that role in my fleet. I might try deck guns or mass lasers that sit behind several layers of armor.
So far, though, I haven't encountered anything I can't handle with only one ship. I think the next difficulty is where I'll have to build another capital ship.