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So, Unity is charging game developers per video game install now...
(blog.unity.com)
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Cracking often includes blocking all networking features of a game to kill any phone-home license checking, so it's likely that Unity will not know cracked games are getting installed. But it is not guaranteed.
More likely every game dev save for a few big developers (who we don't give a shit about) is going to drop this radioactive business model like a hot plutonium potato and it will become a non-issue.
unity is so bad at DRM, genshin impact got cracked a while ago and people made a private server with no paimon barrier. So not really worry about cracked games.