this post was submitted on 10 Sep 2025
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[–] frezik@lemmy.blahaj.zone 20 points 1 week ago (6 children)

Large studios could make smaller games. Fund 10 games for the price of 1 big one. Expect at least one or two to be absolute gangbusters.

[–] SailorFuzz@lemmy.world -4 points 1 week ago (3 children)

I don't think a flood of low effort games is the solution you think it is.....

[–] frezik@lemmy.blahaj.zone 5 points 1 week ago (1 children)

It's what indie games already are. Following Sturgeon's law, 90% of indie games are garbage. We venerate the 10% that aren't.

This is an interesting point. With the decline in AAA game quality over the past... 5 (?) years, i wonder what percentage of them are garbage vs not. Because IMO, I've seen very very few that even twinkle, let alone shine, and i love blockbusters (though 2025 is shaping up wonderfully)

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