this post was submitted on 08 Sep 2025
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I love it so much.
I really do love this difficulty, it's exactly my level, so it's great for me, but i feel bad that many people are struggling and not having fun. I think a difficulty or accessibility option would have been great.
I do share some of the criticisms but none of it is fundamental or makes it less enjoyable for me, just slight frustrations that are easily overcome. Yes I do think some attacks/moves/enemies/contact with enemies shouldn't do 2 damage, but i'm generally OK with it.
The 2 damage on environment hazards is weird tho. I get having one that makes sense and that you can reduce with a charm, but i'm in the middle of Act 2 and it is kinda strange how almost every environmental hazard does 2 damage. Again i'm OK with it but I don't really understand the purpose, it feels weird design-wise.
I think the difficulty curve needs to be tuned, I accidentally skipped the boss everyone hates in Greymoor and fought it later, and even with the upgrade I had by then I agree it has too much HP. It hasn't really made me struggle too much but I see what other people are talking about. It feels like game gets more open and more options after a certain point late in Act 1.
I love Act 2 so much, and I just realized
(act 2 map design)
the map/area concept is basically like a Hollowknight Castlevania, with tons of dense sub-areas compacted into the Citadel, you've got the equivalent of the Clock Tower, of the Library, of the fancy ballroom/aristocrat place, and of the gardens. It's great!Have not had this much fun in a long time, i can't stop playing it and i'm taking my sweet time, doing everything, finding everything, re-visiting places regularly to see what changed, trying interactions and finding lore, etc. It's so good.