this post was submitted on 08 Sep 2023
161 points (100.0% liked)
Games
21161 readers
156 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
- Anti-Edelgard von Hresvelg trolling will result in an immediate ban from c/games and submitted to the site administrators for review. :silly-liberator:
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The main problem with this is that the economy makes no sense. There shouldn't be homeless camps in America from the standpoint of reasonable allocation of resources, but in Starfield a spaceship costs pocket change, so it actually just doesn't make sense, as opposed to a more grounded sci-fi capitalist version of the setting where there absolutely would be homeless, but that's because homes and ships actually cost a lot.
I assume the answer is yes because this is a bethesda game, but is the player still expected to go around looting random junk and bandit shinbones from every encounter, then sell them to some random merchant in a hub afterwards?
Yes