this post was submitted on 08 Sep 2023
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The main problem with this is that the economy makes no sense. There shouldn't be homeless camps in America from the standpoint of reasonable allocation of resources, but in Starfield a spaceship costs pocket change, so it actually just doesn't make sense, as opposed to a more grounded sci-fi capitalist version of the setting where there absolutely would be homeless, but that's because homes and ships actually cost a lot.
I assume the answer is yes because this is a bethesda game, but is the player still expected to go around looting random junk and bandit shinbones from every encounter, then sell them to some random merchant in a hub afterwards?
Yes