this post was submitted on 13 Aug 2025
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Should have had it add numbers slowly over time to a limit. Making it look like you started out low and got more productive.
We actually already kinda did this. We got this new boss and we weren't really keeping up with work, so she made us do that. At first we just lowballed everything and now I dig into every single issue and split it into as many parts as I can. We use points to measure workload and the way I'm splitting it up is like 5 points becomes two 3 pointers. Our system doesn't allow 2.5, so I'm really just following the rules.
Over the last six months or so it looks like we almost doubled our output and that new boss is so happy about it that she leaves us alone most of the time now. They're so easy to trick it's almost sad
This is the move if you do story pointing. There are two types of work that should be in your backlog: 1s and 3s. Every 5 a team ever pointed was really two 3s they were sheepish about. Every 8 a team ever pointed was too poorly defined to actually be workable and is guaranteed to turn into a month of work and weeks of rework.
Yeah, as soon as they put me in charge of it I started doing this. We have me and another dev who has been around a while go through and put points on everything now. We don't do it as a group anymore because everyone hates that process and we're in 4 diff time zones so timing is rough. I'm enforcing scope so hard they're starting to get mad at me, but it's for their own good.
I'm kind of having fun unleashing my autism on this ancient fucking app. I get to decide so much shit now and almost everything I'm doing is to make it easier for devs to produce so we can work less. This team doesn't have any support, no UI/UX or devops or anything beyond bullshit managers and devs doing 3 jobs at a time