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There's now game developers dropping native support for proton, because proton has a more uniform, stable and predictable API.
So while Linux in many ways becomes the better way to play Windows games, it's also better to play Windows games on Linux than Linux games on Linux.
I can see a future where more and more of Linux just becomes a wrapper around Proton.
Proton for everything would be pretty heavy though. I’m referring to user facing APIs that could be made consistent.
Proton is not that heavy. In many cases it's less heavy than Windows.
And sadly I cannot see a future where all of Linux rallies under the same APIs without giving in to the urge to forge.