this post was submitted on 05 Aug 2025
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the recent update has made it kind of Victoria 3 lite as far as economy goes. no dynamic markets but similiar building system (employ civilians (peasants) by building districts/buildings, specialize planets based on local resources, automate some processes as tech goes up)
but it's more like a standard 4x, basically space Civilization, but with lots of customization (more customization built in then probably any paradox game). even without mods you can design your own empire how you like, and custom build every potential rival or ally and flag them to be in every game or random.
there's also the bones of Master of Orion type space strategy games in there (ship design, rock paper scissors space combat)
oh and lots of post-human(post-alien) stuff. there are paths around it but you will eventually transcend biology either through biotech, cybernetics, synthetics, or psionics