this post was submitted on 03 Aug 2025
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[–] Kolanaki@pawb.social 149 points 2 days ago* (last edited 2 days ago) (27 children)

Not set in a fantasy world and was not expansive science fiction

Uh... I mean, it kinda is. The world of the game itself is pretty wild. Monsters of a kind exist, and there is some sort of fog between the continents that csn literally make you stop existing without sci-fi tech to protect you. And it's growing.

Actually talking to the corpo lady on the boat, doing the church quests, as well as having a high Encyclopedia skill gives you tons of exposition about the world itself, and it is gnarly.

[–] leftzero@lemmy.dbzer0.com 5 points 1 day ago (1 children)

They aren't continents; calling them continents implies a planet, but the planet is long gone, broken apart into isolas (containing both land, including full continents, and sea) floating in the Pale, which is very much not fog.

The Pale isn't... anything, really. A literal lack of being. Not matter, or energy, but space-time broken down into pure entropy where direction and time lose all meaning.

[–] ameancow@lemmy.world 2 points 9 hours ago

Part of the idea behind the "world" is the idea that we normalize our reality and it's almost equally absurd and distressing, we have just as much craziness in our existence that we're just used to the same way. "Oh, we're floating on a spherical rock in an endless dark void? And the climate is changing and we may all go extinct? Cool, what's for breakfast."

It's used as a metaphor for how we just plow through our own narratives in life without stopping to think about how weird and fascinating and disturbing our own reality is, and it could be radically different and we would get used to that as well.

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