this post was submitted on 03 Aug 2025
59 points (100.0% liked)
games
20998 readers
226 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Venting the doors is the easy way. Crew can also do it if there's less fire than this.
You can also turn off power to O2 - the rooms with fire in them will run out of air a little faster than the ones without, so your crew can survive that, but it's tight.
From where you paused, I'd turn off O2 and keep trying to repair the medbay. Hole up in the medbay if that gets fixed before everyone's dying, otherwise run to the less-on-fire part of the ship and hope all the fires burn out before reaching you.
not gonna put out three plots of fire with that hp. send everybody to engines immediately, hopefully the two closest to the door in medbay will survive (don't count on it). you need to be in the back of the ship so you don't suffocate during the burnout. fire will move through broken doors more easily, keep the fire out of O2 and engines if at all possible.
it's probably a wrap tho, rip in peace brave feds