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Starfield Launch Details, PC Specs and More
(bethesda.net)
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You say that, but Immortals of Aveum probably would have benefited immensely from a 30 FPS option.
Even more from a 40FPS option.
I didn't follow this game. Can you explain why a lower frame rate is desirable here? Is it just too demanding to run at 60+?
It is the first shipping UE5 game that uses both Nanite and Lumen, and with insanely detailed environments to boot. It holds a pretty stable 60 FPS on the PS5, but it runs at 720p internally and upscales to 4k using FSR2, resulting in some very questionable image quality.
I think these features are insanely cool and their commitment to supporting 60 FPS is commendable, but this really is a case where I would actually prefer 30 or 40 FPS with a higher internal resolution.
It's 720p on PS5 then upscaled. It runs ok at 60FPS. But the Res is simply too low for me