180
Starfield Launch Details, PC Specs and More
(bethesda.net)
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Submissions have to be related to games
No bigotry or harassment, be civil
No excessive self-promotion
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
Mark Spoilers and NSFW
No linking to piracy
More information about the community rules can be found here.
You say that, but Immortals of Aveum probably would have benefited immensely from a 30 FPS option.
Even more from a 40FPS option.
I didn't follow this game. Can you explain why a lower frame rate is desirable here? Is it just too demanding to run at 60+?
It's 720p on PS5 then upscaled. It runs ok at 60FPS. But the Res is simply too low for me
It is the first shipping UE5 game that uses both Nanite and Lumen, and with insanely detailed environments to boot. It holds a pretty stable 60 FPS on the PS5, but it runs at 720p internally and upscales to 4k using FSR2, resulting in some very questionable image quality.
I think these features are insanely cool and their commitment to supporting 60 FPS is commendable, but this really is a case where I would actually prefer 30 or 40 FPS with a higher internal resolution.