this post was submitted on 15 Apr 2025
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[–] Sibshops@lemm.ee 20 points 1 week ago (2 children)

I think there’s a technical hurdle here. There’s no reliable way to enforce unique access to an NFT. Anyone with access to the wallet’s private key (or seed phrase) can use the NFT, meaning two or more people could easily share a game or software license just by sharing credentials. That kind of undermines the licensing control in a system like this.

[–] real_squids@sopuli.xyz 6 points 1 week ago (1 children)

two or more people could easily share a game or software license just by sharing credentials

So like disks? Before everything started checking hwids. Just like the comment said, it would make corporations less money so they wouldn't do it.

[–] Transtronaut@lemmy.blahaj.zone 7 points 1 week ago (1 children)

Well, that's the point. In order for that system to work as described, you would need some kind of centralized authority to validate and enforce it. Once you've introduced that piece, there's no point using NFTs anymore - you can just use any kind of simpler and more efficient key/authentication mechanism.

So even if the corporations wanted to use such a system (which, to your point, they do not), it still wouldn't make sense to use NFTs for it.

[–] Valmond@lemmy.world 3 points 1 week ago (1 children)

Blockchain with a central authority.

Yeah IDK...

Exactly. That's why it's so pointless.

[–] SparroHawc@lemm.ee 2 points 1 week ago (1 children)

I mean, the same goes for a login. People share Steam accounts too.

[–] Sibshops@lemm.ee 1 points 1 week ago

It's easier to share on a blockchain. I can send the license to a new wallet then have the wallet sign a smart contract which could automatically drain it of any gas if anyone adds it.

Now I can give out the secret pass phrase and lots of people can play the game without having to give anyone my login credentials.