this post was submitted on 24 Aug 2023
225 points (95.9% liked)
Asklemmy
43963 readers
1405 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy ๐
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- !lemmy411@lemmy.ca: a community for finding communities
~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Bastion by Supergiant Games.
I'm actually not sure how precisely it happened, but a good decade ago as a teenager I somehow stumbled upon a torrent of the game. I didn't really know anything about the game, but I distinctly remember reading the description and looking at the art and being like "this is so cool", and then being like "this is even cooler" again when it turned out Rucks basically narrates the entire game with that deep hopeful voice.
And that was that; my early gaming continued with things like Hawken, Detective Grimoire and Machinarium, but Bastion definitely holds a special place in my heart.
More than a decade later, I've played (bought) and replayed basically all of Supergiant's games several times. Such a wonderful studio. Darren Korb is a fantastic composer as well, just doesn't miss a single vibe :)
I still feel like this had one of the best atmospheres in gaming. Something about it felt so visceral. I had such high hopes of playing it in VR eventually, but by the time VR really came out, Hawken was already dying away.
It had a fantastic gritty futuristic vibe for sure! It's a shame the recent reboot, well... basically failed at delivering that old Hawken experience. Here's hoping the old game gets magically revived someday (and I must agree, a VR port would be very cool).