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What is the legitimate use-case for generative AI?
(lemmy.dbzer0.com)
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frame gen is blurry af and eats shit on any fast motion. rendering games at 640x480 and then scaling them to sensible resolutions is horrible artistic practice.
Is that a reason a lot of pixel art games are looking like shit? I remember the era of 320x240 and 640x480 and the modern pixel art are looking noticeably worse.
that's probably more to do with a lack of dithering and not using tubes anymore. lots of those older games looked better on crt than they do on digital
a good example is dracula's eyes in symphony of the night, on crt the red bleeds over giving a really good red eyes effect
on lcd they are just single red pixels and look awful