this post was submitted on 28 Oct 2024
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Yeah. That was my point.
At this point, I'd say an MMO is focused more on the social side, I guess. MMO is a subset of Live Service for sure, but it's distinct from the usual games in that category.
Plus more players able to be in one place. Just earlier I joined a FFXIV hunt train, with 150 players whizzing about taking down bosses for currency. Don't really get that in a bog standard Live Service game.
An MMO has a world filled with players, while the likes of Destiny typically just have a hub or menu to get to the gameplay bits.