this post was submitted on 20 Oct 2024
1248 points (99.4% liked)
Microblog Memes
10239 readers
2017 users here now
A place to share screenshots of Microblog posts, whether from Mastodon, tumblr, ~~Twitter~~ X, KBin, Threads or elsewhere.
Created as an evolution of White People Twitter and other tweet-capture subreddits.
RULES:
- Your post must be a screen capture of a microblog-type post that includes the UI of the site it came from, preferably also including the avatar and username of the original poster. Including relevant comments made to the original post is encouraged.
- Your post, included comments, or your title/comment should include some kind of commentary or remark on the subject of the screen capture. Your title must include at least one word relevant to your post.
- You are encouraged to provide a link back to the source of your screen capture in the body of your post.
- Current politics and news are allowed, but discouraged. There MUST be some kind of human commentary/reaction included (either by the original poster or you). Just news articles or headlines will be deleted.
- Doctored posts/images and AI are allowed, but discouraged. You MUST indicate this in your post (even if you didn't originally know). If a post is found to be fabricated or edited in any way and it is not properly labeled, it will be deleted.
- Be nice. Take political debates to the appropriate communities. Take personal disagreements to private messages.
- No advertising, brand promotion, or guerrilla marketing.
Related communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That's not enough, still. It should directly affect the rank too. Get low on behavior score, not only everything they already do, you will also start going down. Because rank is everything to those toxic people, it is the only thing that drives their toxicity.
The problem with mobas, and most modern multiplayer games, is the visible rank system. Back in the day, with only community hosted servers, people were playing for fun. Then multiplayer shifted to publisher hosted servers where you started playing with one click on the menu. To keep the matches interesting, you needed a system to matchmake fair lobbies, so here comes the ranking. But they made a mistake by making the rank public, because now the players are no longer playing for fun, they are playing to raise their rank - and losing even lowers their rank.
I disagree. I think they made the right call to make behaviour score and rank seperate.
Not true, I play a lot of unranked and there are many toxic players there as well.
Same as before, people play to win regardless of there being a visible rank or not. The game is competetive either way, and competetive games attracts toxic people.
Oh, ranking system in video games is a whole other beast to tackle. It's a both pro and con game design. Games want to promote people perfecting the game and bringing competitiveness in the sphere. That's not inherently a bad thing. Even in non ranked games, if theres a way to compete people will naturally aim to be the best. There's just a lot of issues that come with it as well.
Visual rank is hard. For one, it's a medal to reward the player. Just like physical sports, winning a medal feels good. It's an accomplishment that really boosts the feeling of competitiveness in a sport. On the other hand, visual rank in games can be used as a way to put people down. "Oh you're only _ rank" and all that. Not really easily solvable, considering how many games that have a ranked system. It's one of the fundamentals of the system that couples everything together.