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Y'know everyone really snarls at Morrowind's game mechanics, and I can see why they don't have mass appeal but...idk, I built a character that had a combat proficiency as a major skill, and didn't try to fight things when my fatigue was near zero, and I found myself enjoying it for what it was.
When you kinda see it as a sometimes jank simulation that abstracts all the crazy in-depth combat the devs WISH they could include at the time, like a tabletop game does, it feels more fun to accept (and eventually break lol).