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submitted 11 months ago by WillRegex@lemm.ee to c/games@lemmy.world

What I'm looking for can really be described as one of the following:

  • Opus Magnum but the reason to optimize is so that I save resources and generate resources faster?
  • Factorio but I can't expand infinitely and have to instead make the factory more efficient rather than just growing exponentially?
  • Compact Claustrophobia but without an infinite number of compact machines?
  • Last Clockwinder but with a much greater focus on planning and less on execution?
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[-] BandoCalrissian@lemm.ee 23 points 11 months ago

I think Satisfactory hits a few of these targets, if you haven't already tried it. The amount of resources is determined by a map that is not procedurally generated, so there is a hard cap to your resources per minute, though the resources never run out. So end game focuses more on playing efficiently rather than brute expansion.

this post was submitted on 14 Aug 2023
19 points (88.0% liked)

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