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Unity is canceling the Runtime Fee
(unity.com)
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Great, but why were no one but the bean-counters consulted when coming out with the blatant money-stealing scheme in the first place?
You have a lot of trust to build back because Godot has come a decently long way.
But some won't consider it. I was 2 months into a project and abandoned it. I'm now knee deep into another project in Unreal. If this doesn't go well, it'll be Godot, or Bevy or Armory. Unity is dead to me. It's still the same company run by the same board and I do not trust them.