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this post was submitted on 29 Aug 2024
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If it were poorly designed and used exceptions, yes. The correct way to design smart constructors is to not actually use a constructor directly but instead use a static method that forces the caller to handle both cases (or explicitly ignore the failure case). The static method would have a return type that either indicates "success and here's the refined type" or "error and this is why."
In Rust terminology, that would be a
Result<T, Error>
.For Go, it would be
(*RefinedType, error)
(where dereferencing the first value without checking it would be at your own peril).C++ would look similar to Rust, but it doesn't come as part of the standard library last I checked.
C doesn't have the language-level features to be able to do this. You can't make a refined type that's accessible as a type while also making it impossible to construct arbitrarily.
You can do that in C, too.
You're going to need to cite that.
I'm not familiar with C23 or many of the compiler-specific extensions, but in all the previous versions I worked with, there is no type visibility other than "fully exposed" or opaque and dangerous (
void*
).You could try wrapping your
Foo
inBut nothing stops someone from being an idiot about it and constructing it by hand:
Or even just casting it.
Yes, this is like not checking an error code.
That's not the point, though. The point is to use a nominal type that asserts an invariant and make it impossible to create an instance of said type which violates the invariant.
Both validation functions and refinement types put the onus on the caller to ensure they're not passing invalid data around, but only refinement types can guarantee it. Humans are fallible, and it's easy to accidentally forget to put a
check_if_valid()
function somewhere or assume that some function earlier in the call stack did it for you.With smart constructors and refinement types, the developer literally can't pass an unvalidated type downstream by accident.