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submitted 2 weeks ago by simple@lemm.ee to c/games@lemmy.world
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[-] xavier666@lemm.ee 3 points 2 weeks ago

Minecraft has this wonderful mechanism where everything is dependent on game-tick/server-tick, which is independent of player FPS. Why do modern developers keep using FPS for game physics?

[-] Baleine@jlai.lu 3 points 2 weeks ago

Minecraft is different because it uses a client and server pattern, separating the physics and display loops completely

[-] breadguyyy@kbin.earth 2 points 2 weeks ago

basically every game uses ticks lol this was not intentional

this post was submitted on 30 Aug 2024
178 points (98.4% liked)

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