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Fight me on it (ttrpg.network)

Every time people lament changes to the lore that amount to "not every member of species X is irredeemably evil" and claim the game is removing villains from it, I think how villains of so-caleld evil species fall into two cathegories: a) bland and boring and b)have something else, unrelated to their species going on for them, that makes them interesting.

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[-] macmacfire@lemmy.ml 1 points 4 months ago* (last edited 4 months ago)

I think the one you're replying was making the point that you could just swap out "goblins" in that claim with "humans with slightly different features."

this post was submitted on 09 Aug 2024
393 points (92.6% liked)

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