Stable Diffusion

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founded 3 years ago
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This is a copy of /r/stablediffusion wiki to help people who need access to that information


Howdy and welcome to r/stablediffusion! I'm u/Sandcheeze and I have collected these resources and links to help enjoy Stable Diffusion whether you are here for the first time or looking to add more customization to your image generations.

If you'd like to show support, feel free to send us kind words or check out our Discord. Donations are appreciated, but not necessary as you being a great part of the community is all we ask for.

Note: The community resources provided here are not endorsed, vetted, nor provided by Stability AI.

#Stable Diffusion

Local Installation

Active Community Repos/Forks to install on your PC and keep it local.

Online Websites

Websites with usable Stable Diffusion right in your browser. No need to install anything.

Mobile Apps

Stable Diffusion on your mobile device.

Tutorials

Learn how to improve your skills in using Stable Diffusion even if a beginner or expert.

Dream Booth

How-to train a custom model and resources on doing so.

Models

Specially trained towards certain subjects and/or styles.

Embeddings

Tokens trained on specific subjects and/or styles.

Bots

Either bots you can self-host, or bots you can use directly on various websites and services such as Discord, Reddit etc

3rd Party Plugins

SD plugins for programs such as Discord, Photoshop, Krita, Blender, Gimp, etc.

Other useful tools

#Community

Games

  • PictionAIry : (Video|2-6 Players) - The image guessing game where AI does the drawing!

Podcasts

Databases or Lists

Still updating this with more links as I collect them all here.

FAQ

How do I use Stable Diffusion?

  • Check out our guides section above!

Will it run on my machine?

  • Stable Diffusion requires a 4GB+ VRAM GPU to run locally. However, much beefier graphics cards (10, 20, 30 Series Nvidia Cards) will be necessary to generate high resolution or high step images. However, anyone can run it online through DreamStudio or hosting it on their own GPU compute cloud server.
  • Only Nvidia cards are officially supported.
  • AMD support is available here unofficially.
  • Apple M1 Chip support is available here unofficially.
  • Intel based Macs currently do not work with Stable Diffusion.

How do I get a website or resource added here?

*If you have a suggestion for a website or a project to add to our list, or if you would like to contribute to the wiki, please don't hesitate to reach out to us via modmail or message me.

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Abstract

Diffusion Transformers (DiT) have demonstrated remarkable generative capabilities but remain highly computationally expensive. Previous acceleration methods, such as pruning and distillation, typically rely on a fixed computational capacity, leading to insufficient acceleration and degraded generation quality. To address this limitation, we propose \textbf{Elastic Diffusion Transformer (E-DiT)}, an adaptive acceleration framework for DiT that effectively improves efficiency while maintaining generation quality. Specifically, we observe that the generative process of DiT exhibits substantial sparsity (i.e., some computations can be skipped with minimal impact on quality), and this sparsity varies significantly across samples. Motivated by this observation, E-DiT equips each DiT block with a lightweight router that dynamically identifies sample-dependent sparsity from the input latent. Each router adaptively determines whether the corresponding block can be skipped. If the block is not skipped, the router then predicts the optimal MLP width reduction ratio within the block. During inference, we further introduce a block-level feature caching mechanism that leverages router predictions to eliminate redundant computations in a training-free manner. Extensive experiments across 2D image (Qwen-Image and FLUX) and 3D asset (Hunyuan3D-3.0) demonstrate the effectiveness of E-DiT, achieving up to ∼2× speedup with negligible loss in generation quality. Code will be available at this https URL.

Paper: https://arxiv.org/abs/2602.13993

Code: https://github.com/wangjiangshan0725/Elastic-DiT

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Technical report: https://www.krea.ai/blog/krea-2-technical-report

Code: http://github.com/krea-ai/krea-2

Code and weights: http://krea.ai/krea-2-open-source

Hugging Face: huggingface.co/krea/Krea-2-Raw, huggingface.co/krea/Krea-2-Turbo

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Abstract

While 10B-level industrial foundation models have pushed the boundaries of image inpainting, their prohibitive computational costs severely hinder practical deployment. Constructing a highly optimized task-specific specialist offers a promising solution; however, extreme structural compression inevitably triggers a severe representation bottleneck. To conquer this, we propose Moebius, a highly efficient lightweight inpainting framework. We systematically reconstruct the diffusion backbone by introducing the Local-λ Mix Interaction (LλMI) block. Comprising Local-λ and Interactive-λ modules, it elegantly summarizes spatial contexts and global semantic priors into fixed-size linear matrices, preserving complex latent interactions while drastically shedding parameters. Furthermore, to unlock the full representational capacity of this highly compact architecture, we synergistically pair it with an adaptive multi-granularity distillation strategy. Operating strictly within the latent space to avoid expensive pixel-space decoding, this strategy dynamically balances multiple gradient-based losses to achieve high-fidelity alignment. Extensive experiments across natural and portrait benchmarks demonstrate that this optimal synergy enables Moebius to rival or even surpass the generation quality of the 10B-level industrial generalist FLUX.1-Fill-Dev. Remarkably, Moebius achieves this using less than 2% of the parameters (0.22B vs. 11.9B) while delivering a >15× acceleration in total inference time, setting a new efficiency standard for high-fidelity inpainting.

Paper: https://arxiv.org/abs/2606.19195

Code: https://github.com/hustvl/Moebius

Weights: https://huggingface.co/hustvl/Moebius

Project Page: https://hustvl.github.io/Moebius/

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