Programming

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cross-posted from: https://lemmy.ml/post/26048405

Because, we have here something called "Swiss Qr Bill" (standardized e-bill with Qr code) and some shops send you the bill via email. Would be nice, if i could just tap the qr-image and open with app.

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It makes the code icky and hard to debug, and you can simply return new immutable objects for every state change.

EDIT: why not just create a new object and reassign variable to point to the new object

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cross-posted from: https://lemmy.ml/post/25903183

I wrote a CLI tool that generates basic scaffolding for all sorts of coding projects, from Zig applications to NPM packages.

Feel free to ask questions or contribute!

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I have a samsung smartwatch, and I'd like to make watchfaces for it. The problem is that I tried once and I couldn't find any documentation, not version or basically anything. Somehow, I forgot how, but I managed to print text on a background picture. It was very frankenstein-like.

I'd like to start over with proper everything, so I came here asking on the offchance that any of you can help me with at least documentations. I remember it being in java, however if I can use other languages I would. My mate got the idea to somehow render a webview, because that atleast it's codeable, problem is I have no Idea how to render anything.

Can someone give me links to usable up-to-date docs? Or pre-written webview? I wasn't able to find anything.

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Tired of bloated image image viewers? Well, I was too and hence I created a dirt simple image viewer. Build from source or get it straight from AUR.

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When I was in high school I found Sublime Text and learned "multiple cursors". Since then, I've transitioned to vscode, mainly because I need LSP (without too much configuration work) for my work.

I keep hearing about how modal editing is faster and I would like to switch to a more performant editor. I've been looking at helix, as the 4th generation of the vi line of editors. Is anyone using it? Is it any good for the main code editor?

The problem that I have is that learning new editing keybindings would probably take me a month of time, before I get to the same amount of productivity (if I ever get here at all). So I'm looking for advice of people who have already done that before.

My code editing does involve a lot of "ctrl-arrow" to move around words, "ctrl-shift-arrow" to select words, "home/end" to move to beginning/end of the line, "ctrl-d" for "new cursor at next occurrence", "shift-alt-down" for "new cursor in the line below", "ctrl-shift-f" for "format file" and a few more to move around using LSP-provided "declaration"/"usages".

I would have to unlearn all of that.

Also, I do use "ctrl-arrow" to edit this post. Have you changed keybindings in firefox too?

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Macro keyboards are mini programmable USB keyboards that can be pressed to trigger shortcuts, a sequence of keypresses etc. They can have several layers so switching to a different one will trigger different keypresses from the same key, so e.g. different IDEs can be represented.

I've just bought one with a view to setting up shortcuts for debugging. Each IDE has its own unique keys for navigating through the code, so I figure it'll be nice to just press one key to start debugging and one key to step into instead of a combination of ctrl+whatever etc

Do you use one? If so, what do you use it for and what size do you use? Is it too big / too small?

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I know little about gradle and have only just started exploring it, so this is just a question out of curiosity.

It's supposedly a language agnostic dependency manager and builder, yet it seems to have only found its niche in Java. C/C++ projects could definitely do with dependency resolution...

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I have in mind two options:

  • Code in the class being saved/loaded. The flows for each entity/model are in the same place, so it's easy to just have one file open to see all the functionalities of that class, but this means having more code in a single file.
  • Code in a dedicated class (like a factory)
    This makes each file smaller, but spreads flows of a single model into different parts of the repo, also because I'm thinking of having a directory /src/models and another like /src/export (or serialize)

What do you guys think?
What's your preferred way to organize the save and load flows?

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Please accept this in the ethos of no stupid questions.

The only programming I do is to defy tracking by deleting hash lines after ? In the url.

Some popular sites I am embarrassed to admit to even viewing have found a way around this by offering me share links without the ?.

It’s Instagram I am ashamed to mention.

What do I do to get rid of the tracking now?

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How can i connect imagine a Qt interface(C++) with a logic in java. I feel like I've should know this already but I don't, I know there are API but I don't want to do it,

More context: They told me to write an aplication, game such as 4 connect, battleship or that kind of games, so I've thought to make the "snakes and ladders", i knew how i could do the 2 thinks separately but I don't know how to connect the frontend with backend, even tho I knew the games should works with threads. So I don't know if I could do it with the interface in Qt, because the main porpouse of the practice is to work with threads

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Anybody heard of this before?

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